Monday 4 January 2016

Creature Design - Wrap Up

Creature Design #10

Overview
Decided to revisit Feng Zhu's technique with red brush lineart, and design a disfigured monster.

Research/Inspirations

  • Ludwig (Bloodborne boss)
  • Envy's true form (Fullmetal Alchemist character)
Process
I drew a few loose designs, with no real idea to tie them together other than multiple limbs or eyes, or faces screaming in its flesh.

As I drew each small design I moved it to the edge of the screen, and eventually I began to see more designs in them overlapping than otherwise.

Each design was distinctly different, but so much so that I couldn't break down the design into elements I wanted to keep. The design floundered and I left it alone.

Reflection
  • Without a basic direction, drawing aimlessly with lineart sketches is not the most efficient process
  • Silhouettes might be best, like with the Gravestone Beast I designed
  • Piling up lineart was unusually useful for this complex design, and gave interesting ideas - might be something to test later



Overall Reflection of All 10 Creature Designs and Artist Processes
  • Silhouettes are very commonly used in different design approaches
  • Lineart tends to work best with a more distinct idea, and to flesh out chosen silhouettes
  • Using photo textures to enhance sketches gives a faster view of what the finished product might look like, and saves wasting time hand-drawing it in case it isn't chosen
  • Simple backgrounds can be enhanced with small details like fog, keeping attention on the creature
  • Varied line weights in line art makes it more interesting and hints at shadows
  • With traditional sketches, brushpens help for silhouettes, and watercolours are exceptional for figuring out a colour scheme as it restricts colour choice and makes each decision count
  • Research and reference images are key, especially kept on the page when drawing
  • Visual libraries count for a lot - I think the reason I had trouble with the last design was because it didn't fit anything I had drawn before

Potential Next Steps:
  • Find out what is best to have in a visual library for the most interesting creature designs
  • Explore combinations of creatures to apply visual library to (i.e. bison/cat, dog/oryx)
  • Look into mythological creatures and analyse the most common themes (i.e. wings, four legs) of popular and obscure creatures

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